OpENer - Open Source EtherNet/IP(TM) I/O Target Stack
2.1
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#include <string.h>
#include <stdlib.h>
#include <winsock2.h>
#include <windows.h>
#include <Ws2tcpip.h>
#include "networkhandler.h"
#include "generic_networkhandler.h"
Go to the source code of this file.
Macros | |
#define | WIN32_LEAN_AND_MEAN |
Functions | |
void | CloseSocketPlatform (int socket_handle) |
Platform dependent code to close a socket. More... | |
MicroSeconds | getMicroSeconds () |
MilliSeconds | GetMilliSeconds (void) |
This function shall return the current time in milliseconds relative to epoch, and shall be implemented in a port specific networkhandler. More... | |
EipStatus | NetworkHandlerInitializePlatform (void) |
Executes platform dependent network handler initialization code. More... | |
int | SetQosOnSocket (int socket, CipUsint qos_value) |
int | SetSocketToNonBlocking (int socket_handle) |
#define WIN32_LEAN_AND_MEAN |
Definition at line 6 of file networkhandler.c.
void CloseSocketPlatform | ( | int | socket_handle | ) |
Platform dependent code to close a socket.
socket_handle | The socket handle to be closed |
Definition at line 40 of file networkhandler.c.
Referenced by CloseSocket().
MicroSeconds getMicroSeconds | ( | ) |
Definition at line 17 of file networkhandler.c.
Referenced by GetMilliSeconds().
MilliSeconds GetMilliSeconds | ( | void | ) |
This function shall return the current time in milliseconds relative to epoch, and shall be implemented in a port specific networkhandler.
Definition at line 28 of file networkhandler.c.
Referenced by NetworkHandlerInitialize(), and NetworkHandlerProcessOnce().
EipStatus NetworkHandlerInitializePlatform | ( | void | ) |
Executes platform dependent network handler initialization code.
Definition at line 32 of file networkhandler.c.
Referenced by NetworkHandlerInitialize().
int SetQosOnSocket | ( | int | socket, |
CipUsint | qos_value | ||
) |
Definition at line 49 of file networkhandler.c.
Referenced by CheckAndHandleTcpListenerSocket(), and CreateUdpSocket().
int SetSocketToNonBlocking | ( | int | socket_handle | ) |
Definition at line 44 of file networkhandler.c.
Referenced by CreateUdpSocket(), and NetworkHandlerInitialize().